Update on CIT 260

Due to deaths of multiple close family members in the first three months of 2017, and the need to focus on family health and stability, I chose to cut back…

Designing the Control Layer

In week five we began designing the control layer of our game. The control layer comprises the classes that are ultimately responsible for the behavior of the program. I see…

Developing the Model Layer

During week four we had the chance to start developing our games, but it took some preparation before we were able to effectively start working together as teams in writing…

UML Class Diagrams

Week three involved downloading and installing a program called Visual Paradigm, which is a tool that helps developers create UML class diagrams. A UML (Unified Modeling Language) diagram is a…

Software Development Cycle

Week two preparation involved setting up Google Hangouts and YouTube accounts that we’ll be using throughout the semester. Then we read the text “Developing a Software Program” that talked about…

Introduction to Java

Week one was a prep week, but I felt like we jumped right in without much fanfare. As housekeeping, we reviewed the syllabus and posted to the “Getting to Know…